|
The Pro Shop
|
|
|
|

NEW: Buy 2 items (or
more) and get a free
upgrade to 1st Class
UK postage.
Predator SP2
REVO Tuxedo 1

Predator SP2
REVO Tuxedo 2

Predator SP2
REVO Red 1

Predator SP2
REVO Red 2

Back In Stock!!!
Folding Cue Holder

NEW
REVO 11.8mm

CJ Wiley
Ultimate Secrets DVD

CJ Wiley
Inside Secrets DVD

Schön
STL20

HOW Brand
Cue Tips

Mezz Pro Series
TA-2 + WX700

Taom
Fusion

Mezz Axi Series
Axi-157

Mezz Axi Series
Axi-156

Mezz Axi Series
Axi-155

Mezz Axi Series
Axi-154

Taom 2.0
Break & Jump Tip

Predator
Ikon4-1

Predator
Ikon4-2

Predator
Ikon4-3

Predator
Ikon4-4

Predator
Ikon4-5

Taom
Pyro Chalk

Mezz
EC9 Series

Dynaspheres Pool
Platinum 572

Ball Case
Snooker

CueTec Breach
Break Cue

Joint Protectors
CueTec 3/8x14

DEFY
Carbon Fibre Shaft

Tiger
Emerald Tip

Predator BK-Rush+
Jump/Break Wrap

Predator BK-Rush+
Jump/Break No Wrap

Sponsor Patches
Pre-Order NOW!

Cuetec Propel
Jump Cue

Cuetec Propel
Jump Cue

Tiger
Onyx Tip

Classic Speed 2
Additional 314-3 Shaft

Classic Speed 3
Additional 314-3 Shaft

Classic Speed 4
Additional 314-3 Shaft

Classic Speed 7
Additional 314-3 Shaft

Tiger
Sniper Tip

Predator Redline
BK-Rush Sport Grip

Predator Redline
BK-Rush No Wrap

Predator REVO
Limited SP2 Grey 1

Predator REVO
Limited SP2 Grey 2

Miki Joint Weight
3/8 (Wavy) Ring

Miki Joint Weight
5/16 (United) Ring

Predator Śurutē
Panthera 6-1

Predator Śurutē
Panthera 6-2

IGNITE Wipes
10, 20, 30, or 100

Predator TrueSplice
LE TS16 Curly Maple

Predator TrueSplice
LE TS16 Ebony

Predator TrueSplice
LE TS16 Cocobolo

Tiger
Icebreaker Tip

Power Break G
Mezz Sports Grip

Power Break G
Mezz No Wrap

Predator Roadline
Black/Beige 3x5

Predator Roadline
Blue/White 3x5

Predator Roadline
Burgundy/White 3x5

Cuetec AXIS
High Performance

Aramith BLACK
In Stock Now!

P3 Revo Mélange
Maple/Leopard - NW

P3 Revo Mélange
Maple/Leopard - LL

P3 Revo Mélange
Oak/Leopard - NW

P3 Revo Mélange
Oak/Leopard - LL

NEW Tiger Chalk
In Stock Now!

Cuetec Cynergy
Walnut True-Wood

Cuetec Cynergy
Ebony True-Wood

HOLLY CUE CASES
Spectrum Series

Predator SP2
REVO Curly 1

Predator SP2
REVO Curly 2

OB Phoenix
Torrified Shafts

Predator ARCOS
In Stock Now!

Cuetec Cynergy
SVB Gen 1 Series

Predator Revo
White Vault Plate

Predator Revo
12.4mm or 12.9mm

Aramith
Billiard Ball Cleaner

Balls Now In Stock
Duramith Tournament
Next Day Delivery

Aramith
Billiard Ball Restorer

Kamui Glove
New: In stock!

Molinari GRP
Silicone Grip

New "Ultra"
White Diamond

Exceed X-Chalk
Pre-Order

Ignite 12.2 Shaft
Pre-Order

3 Cue Q-Claw
Now in 7 colours!

OB
8 Inch Extension

Kamui
Chalk Shark

USED BALLS

NEW: Predator QR2
12 Inch Extender

Aramith Pro Cup
TV Ball Set

Brunswick Centennials
Precision balanced

Ballsak - Pro
Cue Ball Case

Ballsak - Sport
Cue Ball Case

Ballsak
Cue Ball Case

Hard Ball Case
2¼ inch balls

Acrylic Ball Marker
New Improved Design

Super Aramith
Pro Cup English

Outsville Rack
GB9 Special Offer

Predator
Roadline LE9

Predator
Roadline LE8

Predator
Roadline LE7

Predator
BK-Rush Sports Wrap

Predator
BK-Rush No Wrap

Series Update:
Predator 9K-1

Series Update:
Predator 9K-2

Series Update:
Predator 9K-3

Exceed
2 Inch Extender

Exceed
4 Inch Extender

Predator
Panthera4-2

Poison Armor2
2x4 Hard Case

Poison VX4
Jump Cue - Red

Poison VX4
Jump Cue - White

Poison VX5
Jump/Break - Green

New Blak Series
Predator Blak4-5

New Blak Series
Predator Blak4-4

New Blak Series
Predator Blak4-3

New Blak Series
Predator Blak4-2

New Blak Series
Predator Blak4-1

Phantom
Budget Jump/Break

Pechauer P10-H
Pro Series Cue

Poison VX BRK
White Break Cue

Poison VX BRK
Black Break Cue

Predator RoadLine
8 Point Sneaky Pete

Predator RoadLine
8 Point Sneaky Pete

Second Skin Gloves
Red / Yellow / Blue

Cynergy 15K Shaft
Carbon Composite

Mezz Ace 18
Order Now!

Mini 3 Inch
Predator QR Extension

New Mezz Jump
Air Drive II

New Predator Case
Urbain Series 3x5 H

New Predator Case
Urbain Series 2x4 H

New Predator Case
Urbain Series 2x4 S

Poison
Cue Towel

REVO Wipes
5 Pack

EXCEED ARMOR
Joint Protectors

Poison Cues
Cyanide 3-1

Poison Cues
Cyanide 3-4

Predator Roadline
Soft Case 4x8

Predator Sport 2
Stratos Wrap

Predator Sport 2
Stratos No Wrap

Kamui Roku
Order Now

Buffalo 6x12
Monster Cue Case

Instroke 4x8 Case
Soft-Side Leather

Power Rack
One 4 All

Perfect Practice
Darren Appleton

Mezz MA-FK
Masse Cue

Tip Fitting...
By Post!

Q-Wiz
Top Seller - Cue Care

Diamond
Pro-Am Table

Diamond
Professional Table

New Predator
Ice2 Sport Wrap

New Predator
Ice2 Sport No Wrap

Kamui Snooker Tip
Original 11mm

Kamui Snooker Tip
Black 11mm

Predator
314-3 Shaft

Predator
Z-3 Shaft

Weight Bolts
CueTec/Scorpion

JP Caddy
with Carabiner Clip

Tip Protectors
For 12.75mm Ferrule

J&J 3x5 Cue Case
Kickstand and Wheels

New Predator Glove
Predator Second Skin

Tiger Glove
Tournament Series

Mezz Cue Towel
In Stock Now

ProShot Glove
In Stock Now

Mezz
Alpha Hybrid Shaft

ProPockets
Back in stock!
Mezz Case
6 Butts 10 Shafts

Mezz TB-17
New Travel Bag

New OB Extension
Pre-Order Now!

Mezz SKR
Snooker Series

Chalk Pouch
Back in stock!

New Product
Jacoby Masse Cue

New Product
Mezz Pro Extension

New Jump Cue
Florian Kohler

OB-170
New Cue Listed

OB-160
New Range

Poison
Arsenic3-1

Poison
Arsenic3-2

Poison
Arsenic3-3

Poison
Arsenic3-5

Poison
Arsenic3-6

TheProShop.biz
Free Post in Europe!
Order now! |
|
|
|
|
Main Menu
|
|
|
|
RULES: KILLER POOL
Except when clearly contradicted by these additional rules, the General Rules of Pocket Billiards apply.
Type of Game
"Killer" is a pool game for up to 13 players, which can be played on any pocket billiard table (any size, UK or US style, even a snooker table. just so long as it has pockets!). When there are a lot of people and only one table, it's a good way of keeping everyone involved.
It is to a large extent a game of chance and is intended to level out skill differences somewhat. It is often played late in the evening after a league match.
Set-up In addition to the table, you need a deck of playing cards and a blackboard (it can be played without the blackboard but it helps).
Everyone pays one pound to enter, which should be in the form of a one pound coin (note to non-Brits: a pound coin is approx 22mm in diameter and 3mm thick. read on to see the relevance of this - you'll have to adapt according to local coin sizes).
Write the numbers from 1 to N (number of players) down the left-hand side of the blackboard (if there are more than 10 then write 'J' 'Q' 'K' instead of '11' '12' and '13'). To the right of each number write one of the players' names, and to the right of the name draw three tally marks, representing that player's lives.
Prepare the deck by selecting 3 of each of the cards numbered from 1 to N. Shuffle and cut. (NB It is usual to let the first person to get knocked out take over control of the cards).
Rack the balls in a triangle with the 8-ball at the centre.
The break
Turn over the first card to determine who starts the game (ie the player whose name is next to that card on the board). The player indicated breaks the balls from anywhere behind the baulk line.
Immediately after the break shot, the coins are placed in a tidy vertical pile in the centre of the table (or as close to it as possible on the line joining the centre with the black spot). If nothing goes in on the break shot, the player does not lose a life but gets another shot (after rthe coins have been placed) on which they do have to pot.
General rules of play
The next player is always determined by turning over the next card.
If nothing is potted, or if the white goes down or leaves the table, then the player loses a life (except on break shots). A tally mark is wiped off of the board next to the player's name and their card (just turned over) is removed from the pack.
Thus at any time the number of cards left in the pack should be the same as the number of tally marks left on the board. Whenever the white is potted or leaves the table, the next player must play from anywhere behind the baulk line.
When the last ball is potted, the balls are re-racked and the next card turned over to determine who breaks. The coins are removed from the table for the break-off shot, and the player breaks as at the start of the game, detailed above.
When the last card has been turned over (and the resulting shot played) the cards are shuffled again before continuing. If the pile of coins is knocked over during a shot, the player must pay another pound, which is added to the pile (which is reinstated).
When playing on a table where you have to pay for each rack, whoever pots the black has to pay for the next rack. When there is only one card left, that player wins and takes the coins.
Notes
One can play to try to leave the next shot difficult, but the cards might determine that you are playing next yourself. Sometimes you know that you're not up next. Like when all your cards have been turned over already since the last shuffle (except when the cards are about to be shuffled again!)
Thus there is a sense in which the game becomes easier the fewer lives you have. You are more likely to go out (if someone leaves you a difficult position) but you also have more power to put others in tricky situations with little or no risk.
There are other versions of the game, the most common being one where cards are not used. The players then simply play in the order the names are written on the board. This is not so good as it opens the door to people teaming up ("leave me an easy shot and I'll make sure that the next player gets eliminated" can result in the better players get knocked out almost immediately!). Also it removes the element of risk assessment (you always know who's next, and it's never you).
© Rupert Ward 2003, Rupe@arseweb.com
|